This special issue of Digital icons is dedicated to the memory of
Natalia Sokolova,
a brilliant scholar of Russian fandom culture and our dear friend.
This article’s main idea is to extend the concept of the cinegame and put it into a broader medial context. As the example of 4A Game’s first-person shooter Metro 2033 …
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This article examines the memory battles that took place across new media outlets after Fedor Bondarchuk’s 2005 Afghan War blockbuster Ninth Company hit Russian screens. Bondarchuk’s film attempted to memorialize …
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In this article, I examine the various gaming adaptations of Night Watch as a de facto part of the transmedia project flow. The Night Watch storyworld represented a series of …
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The article explores A. Sokurov’s Russian Ark and A. Popogrebskii’s How I Ended This Summer as cinegames, i.e. examples of hybridization of media—film and computer gaming—and associated narrative styles, forms …
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Exploring the issues of continuity between old and new media, this article focuses on the experimental cinema of Dziga Vertov and analyzes how in his work the Soviet Montage director …
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